Greetings all! Hoping this post finds you all relatively well. I've had an idea kicking around for several months now, but thought I should maybe tap the more experienced BJD modding community before I launch it and potentially regret it. I'd like a doll with a mostly featureless face. Specifically, I'd like to sand down the nose and mouth, until the face is blank and smooth below the eyes. How would you go about this? Have any of you done a project like this before? My main concerns are as follows: 1. In my experience, every doll I've handled has had thick enough resin in the area in question that I think something like this would be fine. However - should I be more worried about running into issues like holes or thin/weak spots? 2. Would it be better to partially sand, then reinforce or fill with some variety of modeling clay? I am not good at sculpting, but I might be open to trying it for this. I'd be willing to hear advice about what kind of head to do this with, too. I'm leaning on the inexpensive side, and currently considering a Bobobie Ophelia or a Resinsoul Chun. If you happen to own one of those two, and think the resin would be too thin to risk it, please chime in! I have modest experience sanding resin, and additional experience sanding etc. from woodworking and other crafts. I tend to be a light touch with sand paper. Grateful as always for the help & experience you all bring the table. Eager to hear your thoughts and tips! Have a nice weekend!
Ooh this sounds like a fun idea! I imagine as long as you take the sanding slowly it should be alright Perhaps if you were worried about the integrity of the head, you could first build up a layer of apoxie sculpt/*your additive sculpt medium of choice* over the lower face, then sand down from there? Would obviously add a lot more time to the process, or as you said partially sand then add it over, then sand again
Thanks for your reply @teddyboy1der ! I think it could be fun, too. That's probably a smart call about adding apoxie/clay/etc. before sanding, if need be. Then it would all get sanded simultaneously, and hopefully be more uniform.
Someone here on DoA filled in all details and smoothed the face over. Unfortunately can't recall at the moment who it was. It looked fantastic If you want to do similar, go for it
@kyukyukyu thank you for the encouragement! I'll have to look around and see if I can find it for reference, I bet it looks so cool.
Maybe Arthur Theodore Connor from @Bloom of Aphrodite ? There is also Yura from @sadistic_x_blood , even if she still has a mouth? I also made something lightly similar (still in progress) but I leaved some volume where the nose was and she has a mouth.
I've literally seen and commented on how awesome I thought Arthur was, and totally forgot. 2025 has been a long year already...whew. Thank you for linking these @Follow-the-Wind ! When doing your mod, did you find it challenging or fairly straightforward?
I found it quite easy to do. Removing the nose is quite simple, especially if you leave a little something. The eyes are more tricky (but you don't want to totally erase them, do you?). I think the less easy would be removing the mouth, but as I only mod it, I can't tell how hard it is to remove a mouth. I bet you will need to use some epoxy to fill the gaps, at the corner of the mouth and inside it too... Here is a picture of the mod in progress:
Oh, it looks really awesome so far!! Thank you for sharing! I am planning to leave the eyes entirely unaltered, yes. So, I'm glad that I won't have to handle that. I didn't even think of having to fill in the mouth details. That's a good point, thank you. Maybe I'll review the heads I'm considering for this project, and see if one mouth looks easier to work with than the other.
Yes, it was Arthur, thank you Edit: I remember your ghost mod where the features were muted with modding
Can’t really help but am interested in seeing how this turns out if you do it. Well over 30 years ago I did a couple of drawings featuring beings just as you describe, no features from the ‘eyes’ down and even the eyes were not easy to distinguish from the markings on the face. Other than to use one of them as a ‘skin’ for a Sim they’ve just been ideas that went no further although recently I have been wondering if they could be doable as a BJD.
@Blodeuwedd that sounds like a cool look too! Maybe I'll make this my first Project Journal, once I have the doll in hand. Then I can share triumphant photos...and/or crowdsource more help if I end up getting stuck!
I am actually in the process of modding a doll to have a somewhat featureless face (based on an OC) and I was also inspired to do it after seeing the very handsome and striking Arthur. In my experience, the nose/mouth area is the thickest part of the face, but if you want to avoid adding/filling in areas, it would entirely depend on the sculpt. But! I would suggest having a reference picture on hand of what you want the shape of the face to look like- either by drawing it or finding images online that match your concept. Specifically, pictures showing the shape from the side or at an angle I think will be the most helpful. Having a good reference for shape is a pretty crucial road map for your project, no matter what kind of project you're doing. For me, my biggest challenge was the shape of the head overall- my finished head will not be wearing a wig. Since BJD heads are typically designed to be round enough to fit a wig and not necessarily resemble a human cranium, I had to choose between cutting off a big chunk of resin or making a new, smaller headcap from scratch. But if you plan on putting your doll in a wig then you don't need to worry about that.
@Mainframe110 that's a good point about reference images! I'll have to do a little research. Maybe I can ask some folks in the appropriate company thread if anyone can share some info on the nose/mouth area of the sculpts I'm considering, too. I'd never thought about that with the head shape, huh, but it definitely makes sense. Fortunately I am planning to use a wig, still, so hopefully it won't come to that. I hope whichever strategy you picked worked out well for your doll & thank you for the heads up (pun not intended)!