i haven't been to the joint in perhaps too long, but i've actually been working on my dolls - though not the ones i had originally started to share here on the forum way back when… i've had one girl cast in a small batch of resin by donn at bishounen house, but the rest of mine have been OOAK dolls in premier/flumo. i've found that as i sculpt more and more of my own dolls, i'm interested in company made dolls less (not that they're bad - but i seem to have a very stylized aesthetic ^^;;;; ) eventually i'd love to get good enough at photography to put together books of pictures of my dolls like a lot of the japanese artists do (i think it's the only way i could "sell" my dolls ^^;;; ) in the meantime i tend to post lots of pics to my blog and occasionally to facebook. so i thought i'd share a couple here to help get my feet wet again in the forum - i'd love to hear what people think - i have the hardest time getting dolls to actually stand so i'm really looking forward to scouring threads for advice. um, so i guess first up would be kirin - this is the girl that donn cast in resin for me: but before i had her fully finished, i had actually finished this girl - kame - who is 100% premier underneath a million layers of white gesso to help seal the clay (not 100% effective, but a good start) : i also did one when i was going to NIADA last year as part of their challenge "walking on sunshine" - she was sculpted then cast in flumo and painted… i'm not 100% happy with her but for now she'll stay as is (or i may just cast another one in the future to tweak until i'm happy… ) the latest one to get finished is plague - she's made from some flumo cast parts and premier then painted fully to help seal/protect everything:
I find I'm less interested in company dolls too, unless they deviate from the standard BJD look pretty drastically-- you're in good company here. As for getting dolls to stand, I made a more thorough post about it here but the first thing you can do is make sure that when the doll is in a standing position, the elastic doesn't have any kinks or bends in it as it runs through the stringing channels. Collapsing knees and kicky hip joints are from bends in the elastic because obviously it wants to follow the path of least resistance. Other than that, your weight distribution might be off, or you might need a different size of elastic. But I've found that following the elastic rule is a good place to start.
lol - actually my biggest problems are the hips swinging out perpendicular to the sides… i haven't figured out how i keep doing that… my other main problem are feet not being flat (though with kirin i actually sculpted her to have high heel feet, but it didn't work out 100% as i had hoped… however she's quite stable in high heel shoes! ) i try to keep my channels as straight as possible for the elastic, though i tend to have a very curvy aesthetic which is probably pulling elastic of kilter, like you say - but usually the legs don't buckle, they just swing wildly, but with the premier i'm afraid of stringing too tightly. i use 1~1.5mm sized elastic in the bodies of my dolls and .8mm in the arms… the dolls i'm sculpting are roughly 35~40cm tall, but very thin. i actually have a picture of kirin (who is the tallest of the dolls i've finished) next to a dollzone mini girl body (the one with the wing in the back) - i have to say it was quite a shock even for me to see her next to a company doll!
These are bloody marvelous (literally in one case:-)). Artistic expression definitely. Plague is my favourite simply because youve managed to communicate a skeletal form and yet include enough doll for to her remain as a doll. very much admire the stylized use of cut away. Great expressions too - the girl with the rainbow dread wig looks so naughty xx
i think your dolls would sell very well actually! give doll chateau a run for their money in the artistic doll category! plague would be a hit! love how you did the knee joints!