Hello everyone! I'm new to the doll clothes making club and I'm curious as to what measurements to take in order to make clothes for my lovelies. I know where to get most of the exact number measurements for the dolls, but what I want to know is what those measurements all are. Yes, I know that sounds confusing. This is basically what I'm asking: Neck circumference: Shoulder width: Arm length: Shoulder to elbow: Shoulder to wrist: Shoulder to fingertip: Elbow to wrist: Elbow to fingertip: Arm circumference: Elbow circumference: Wrist circumference: And so on and so forth. Without going completely overboard, what are the measurements tailors usually use to make outfits? Would I use the same method to figure out which measurements as a tailor would for a doll? Should I simply look up guides for tailoring human clothes and get the same measurements from that? I really don't know what to do about this whole matter XD Any help would be greatly appreciated! Thanks a bunch!!
There's no reason guides for measuring people wouldn't work for dolls (as long as they are humanoid, centaurs would require a different set of measurements of course).
Just be careful with female bodies and wrists! Remember that, because humans can get away with tighter bust and wrist measurements because of bust squishiness and hand flexibility respectively.
Hi Chimera I have been a costume maker for years, and the best advice I have is muslins and slopers. Measurements are very important but can't define placement ( like the position of a dart, or waist curvature, etc). Start with a pattern you like, size it best you can for your doll by reducing or increasing overall size (I use Photoshop to do that). cut the pattern out in Muslin and fit that to your doll, pinning in excesses, adjusting darts, etc. Mark the muslin seams, darts, changes, with a pen and create a pattern from those markings. Make sure to label the pattern for which doll it was fitted for. I like to make what is called a sloper from a basic pattern, fitted muslin. Slopers are usually basic patterns that have been fitted to a person, or in this case your doll, which you can then use to create other patterns and drapings. I transfer the muslin pattern to a heavy non fusible interfacing, and it becomes a base for designing. I keep my slopers in a ziplock bag, organized by doll.You can also make a Muslin base sloper garment, that can be placed on your doll and help with visualizing placement for designing. As to snug wrists, I remove the hands of my doll and hook a large safety pin in place of the hands so that the stringing doesn't pull back into the arm. This makes it super easy to pull snugger sleeves on and not have to deal with fingers getting tangled. The safety pin slides right through and makes a great handle. I then replace the doll hands. I hope this helped, please feel free to contact me if I can help Kimmera...by the way, love your name
That's a good point! Would the same idea go for the shoulders as well? It seems that dolls don't have the same shoulder flexibility as humans, which I assume would affect how the shoulders fit.
I actually find it opposite, lol! Unless your doll is one of the few with enhanced shoulder joints of course. Humans, we can roll our shoulders forward, and they behave differently when we lift our arms. I actually find it easier to work on doll shoulders than human costumes, because there is less movement. Just make sure when fitting your garment to account for the ball joint under the arm in the armpit, so they can still move freely.